After battling through a wave of undead in the Corpse Room, we figured out how to unlock the door, by giving the statues a ‘high five’ while wearing the ring relevant to either the fire or ice statue.
We then worked our way through a devious puzzle consisting of variously coloured floor tiles which had to be pressed in a particular order. Because we sent the two biggest, toughest guys through first, we were nearly in serious danger of splitting the party. Fortunately the less physically adept members were able to stumble their way through the tile room in time to join the battle in the Intersection.
Here we faced off against sentries for each of three wings all at once:
- The lightning wing – North / Yellow, guarded by patchwork zombies
- The cold wing – East / Blue, guarded by mysterious knights in heavy armour
- The necrotic wing – South / Purple, guarded by a Dominator and a swarm of scarabs posing as a pile of gold coins.
Korderic was very nearly abused by the scarabs, but was able to thwart their attack with a well-timed satire of bravery while Cunt wore down the armoured knights with a devastating assault. Meanwhile Mordek was impaling the zombies to the north while Vannerzad obliterated their freshly severed and newly reanimated limbs with waves of Melora’s divine fury. Karakh played a support role alternating between granting his allies numerous additional attacks and spreading damage across each of three groups as needed.